AI Insights · Timothy · July 2025
Top Educational Games on iOS in Oceania: Q2 2025
Explore the performance trends of the top educational games on iOS in Oceania during the second quarter of 2025, with insights from Sensor Tower.
In the second quarter of 2025, the iOS educational games market in Oceania showcased diverse performance trends across the top five applications. Here's a detailed look at their performance metrics.
Reading Eggs - Learn to Read by Blake eLearning saw a notable increase in weekly revenue, peaking at around $101.7K in late June. The app's weekly downloads remained relatively stable, averaging around 3.5K throughout the quarter. However, there was a slight overall decline in weekly active users, which began at 28.1K and ended at 25.1K.
Lingokids - Play and Learn from Monkimun Inc experienced a gradual increase in weekly revenue, starting at $20.4K and reaching $22.1K by the end of June. Weekly downloads fluctuated, with a significant uptick to 3.8K in the final week. Active users showed a small increase, closing the quarter at 9.3K.
Keiki Learning games for Kids by BENIPOL LIMITED maintained steady weekly revenue, hovering around $13K to $14K. Downloads saw a slight rise towards the end of the quarter, reaching 2.5K. The app's active users also showed a positive trend, ending at approximately 2.7K.
Kiddopia - Kids Learning Games from Kiddopia, Inc. saw consistent revenue growth, peaking at $11.9K mid-June. Weekly downloads spiked to 2.3K in May, while active users increased steadily, ending the quarter at 26.6K.
Lastly, KidloLand Kids Toddler Games by IDZ Digital Private Limited showed modest revenue increases, reaching $5K by the end of June. Downloads remained mostly stable, with a slight uptick to 1.4K in the last week. Active users showed a consistent upward trend, finishing at 7.6K.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the educational app landscape in Oceania for Q2 2025. For more detailed analytics, visit Sensor Tower.